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Hell Wilds

A roguelike twin-stick shooter. Play as Grim, a Demonborne Cowboy fighting through the Hell Wilds to hunt down the names in his black book.

Dealers & Perks Bosses
Same platform, different game. This page uses the identical CSS, search and layout as the Cross Blitz wiki. The entire visual difference is one block of custom properties — swapping --bg, --accent and the hero gradient from tavern gold to red mist.
Dealers
6
one per element
Perk slots
6
one perk each
Bosses
6
plus Ravik
Meta levels
35
account-wide

The loop

Move → Aim → Shoot → Dodge → Collect → Advance. Clear a room, pick one of two doors, repeat until the boss. Beat the boss, take a Perk from a Dealer, go deeper.

Dealers & Perks

Perks are mid-run upgrades acquired from six Dealers, each specialising in a different element and playstyle. You find them in Dealer Rooms, where they offer three perks from their personal pool.

Perk slots

Each character has six slots. Only one perk can be equipped per slot, so committing to a build means giving something up.

TriggerPrimary Attack
GripSecondary Attack
KnuckleMelee Attack
SharpCritical hit bonuses
StrideSpeed and dash effects
BrandUltimate Attack

The six Dealers

Bartender Sal

Bartender Sal · Fire

Perks in the form of drinks that grant Fire elements. Inflicts Burn or straight damage increases. Also runs the Saloon shop.

Luna

Luna · Magitek

Magitek gear that lets you Deflect projectiles, increases debuff effectiveness, and provides defensive options.

Ralimoor

Ralimoor · Physical

Inflicts Weak and Bleed, increases critical chance, and adds abilities to critical hits.

Noshi

Noshi · Frost

Grants Frost elements and inflicts Freeze. Also improves healing and applies various debuffs.

Scais

Scais · Draconic

Grants Draconic elements, bonuses after inflicting a debuff, and improves room rewards and perk rarity.

Wick

Wick · Mobility

Increases mobility, ability speed, evasion, and dash capability.

Dealer appearance weighting

RuleEffect
First appearanceEqual chance for any Dealer (16.67% each)
Loyalty bonusTaking a perk raises that Dealer's rate by +15%
Skip penaltySkipping all three lowers their rate by 10%
No repeatsThe same Dealer cannot appear back-to-back
Guaranteed varietyAt least 4 different Dealers per full run

Status effects

NameEffectApplied by
BurnDamage over timeBartender Sal
BleedVictim takes 1.5× damage from all sourcesRalimoor
WeakLowers the victim's attack powerRalimoor
FreezeSlows all actions from the victimNoshi
DeflectMelee attacks deflect projectilesLuna
Bleed is the multiplier. It amplifies everything, including other status damage — which makes it the strongest effect to apply before a burst window.

Bosses

Six Pirate Captains stand between you and the end of a run, one per region, each a mandatory checkpoint. Beyond them waits Ravik, the Pirate King.

BossRegionSlotFight
Sawnose SidSwindler's WharfBoss 1Cutlass and gnawfins; summons deckhands mid-fight
The Skeleton WormCharred SandsIn-betweenArena control — attacks from below, safe ground is temporary
DragonbrandScalehearthBoss 2Infinite undead summons; a pure damage race
RavikDragon TuskFinalRED Scaleskin warlord of the Scourge Corsairs

Cross Dawn Isle

Cross Dawn Isle

Cross Dawn Isle, consumed by the red mist of the Hell Wilds.